What Is A Simulation?
Menu
Comment & Collect
What is a simulation?
It is a private game we devise when the aliveness of a situation is too complex to really know. It is drafting reality through an ocean of forking behaviors to find an optimal end. What is a live simulation? It is playing this game in public and not letting it end when the game gets good. Darwin said the greatest live simulation is nature herself, who incessantly tries and fails aloud, never stopping at perfection. But nature is often too fast, too slow, too big, too small, for us. We desire a live simulation at scale with human spacetime, but unending in its variety and blind to our barometers of quality. A live simulation that we can feel, but does not give a fig for us.
No really, what is a simulation?
It is a form in which i can model a dynamic process or system or composition of systems - for example, an imaginary animal´s lifecycle, an ecology, or a manner of thinking - this is a simulation´s premise. Then the computer does the work of playing out all the causal consequences of that premise with a rigor beyond human ability, akin to nature playing out its own overwhelming possibilities. You could say simulations always already existed. Some believe the universe is a grand ancestor simulation. Others believe that the law, culture, our habits, our human umwelt, all already condition us to live in simulations of our own design. We are infantilized by legacy simulations, yet we can learn to love indeterminacy, the weird, the true troubles of now through the portal of simulation. A form that conjures these contradictions requires renewed lease on its namespace.
Simulation: a thing we can think of and play with. "Portals need names" - Ursula Le Guin

EMISSARY FORKS AT PERFECTION, live simulation and story, 2015-2016
Volcano to crater lake: what was once a geological disaster zone has grown into a fertile darwinian playground. 3,000 years following Emissary in the Squat of Gods (2015), an artificial intelligence called Talus Twenty Nine manages the landscape, compulsively gambling on the creation and survival of new forks in the evolutionary tree. After whimsically excavating and resurrecting the body of an ancient 21st century celebrity, Talus sends Shiba Emissary, its prized canine super-pet, to greet the undead human and introduce him to their hell.
Emissary Forks At Perfection is composed of two contradictory forms: a simulation of a darwinian playground disturbed by an atavistic human; and a deterministic story of an emissary´s emerging consciousness. Pushed together to occupy the same landscape, each form threatens to destabilize and mutate the other. Here, a story may escape its classical fixity and indefinitely procrastinate its conclusion. A simulation may find itself sculpted by narrative needs into sequences of controlled chaos. A sudden pattern of feelings may grow inside you, with or without you.

Ian Cheng (b. 1984) explores the nature of mutation and the capacity of humans to relate to change. Drawing on principles of video game design, improvisation, and Darwinian brutality, Cheng has developed so-called “live simulations,” living virtual ecosystems that begin with basic programmed properties, but are left to self-evolve without authorial control or end.

https://vimeo.com/119229909
Magazines
In Orbit
Tom Ngo
Sislej Xhafa
reversed silhouettes
Visual Music
Heartbeat, Heartseat
Ignite
Collectif Scale: Immorphosis
Eric Giraudet de Boudemange
Christian Herdeg: Kunst und Bau
Obsolete Distinction
Liqen
“I’m not supposed to talk about it”
Francois Morellet 1926 - 2016
Ry Rocklen: Trophy Modern
Xavier Antin: Printing at Home
The Oily Actor
72 dpi
Jewelry Design Art
BASILE ARTECO "Falce/Scythe" design anonimo
BASILE ARTECO "Ferro/B" design Enzo Mari
Universality of the Vortex-Sphere Archetype
Robots
Metaphor Place Cards
Áron Jancsó
Untitled Project: GOLD /eBAY
Palmyra, End of March, 2016
Luigi Colani
DADAMAINO
Color constructions
Telepathic Light
Alain Georges Frank Jacquet
Sketching: Bellini, Castiglioni, Colombo, Mari, Magistretti, Munari, Ponti, Sottsass
Palatial Eliasson
Pierre Besson
AG Frozoni: We need to aim at essential things
Andrea Guccini: 4A+1
Julien Notter and Sébastien Vigne
Erwin Poell: Naturwissenschaft + Technik
E. Hu
Principles Of Motion
Opie
Make War, Not Love
Petrolheads
Merzbau
Prism
안 민 정 Private Pictograph
Excentrique/Beware
Antonio Rubino
Sadamitsu Neil Fujita
L´Imparfaite by VLF
Black Boxes
MIRROR MIRROR ON THE WALL
Pareidolia
Symphonie
Life Is Electric. Philippe Weisbecker
朱敬一 Standing Ink
The 2015 best of penccil
Hasui Kawase 川瀬 巴水
Tesseract
related projects
serpentine 2017
BS1
We Ar
Maurice Binder
Unending Video
Le Drugstore Brand Identity
Coffee maker
BKM/Barozzi/Veiga
FASHION ADVERTISING
ILLUSTRATION
UNTITLED PROJECT: CABIN [THOREAU]
Untitled Project: Honda CB77 Superhawk
Evolution
Franz Kline
penccil gifs
Book : Monk
Book : Tajima
Book : Lewitt
Book : Baldessari
Book : Armleder
Book : Mullican
Book : Weiner
Book : Cattelan
Book : Brannon
Unusual Chairs
Chromatic seating
Jeff Zimmerman
New Generation
The Menu
Michael Schoner
Unlimited Scarf
The art of improvising art
Books of Memory: Gianpaolo Pagni
Groupe Garcia Ingénierie
eat design
eat fashion
eat art
Just Before Paradise
Expression/Information
Total Automation
German Art since 1960
Jean Lurçat
Sky Walk
Akiko Masunaga
Scum Pixel
Inspiration
The Bauhaus Revolution
In Infinity