Instead of finished objects, I offer molds which allow each and everyone to produce on their own an endless ensemble of figurines. Thus, the game consists as much in making the characters as in playing with them; because making is more interesting and fascinating than using.
What matters with modelling is that for me it is almost an automatic way of production. The hand creates shapes without censorship: I am free to produce them in a large quantity, also free to incorporate multiple formal references, without thinking about coherence or good taste, according to reminiscences. Formalizing without any real goal always brings you to a personal synthesis of what you like.