Machinarium was designed by Jakub Dvorský and developed over a period of three years by seven Czech developers. In 2008, it won the Aesthetics award at IndieCade (the International Festival of Independent Games). It won the Excellence in Visual Art award at the 12th Annual Independent Games Festival and the Best Soundtrack award from PC Gamer in 2009. It was nominated for an Outstanding Achievement in Art Direction award by the Academy of Interactive Arts & Sciences and a Milthon award in the ´Best Indie Game´ category at the Paris Game Festival. Gaming site Kotaku named it a runner-up for "PC Game of the Year 2009" alongside Torchlight, losing to winner Empire: Total War. Gamasutra, Gamerview and the Turkish site of Tom´s Hardware all selected Machinarium as the ´Best Indie Game´ of 2009. AceGamez named Machinarium the ´Best Traditional Adventure Game´ of 2009.